Teammate Chain
Get from one player to another through real teammates. How to play
How to play
- 1You get a start player and a target player who were never teammates.
- 2Name a teammate of the last player in your chain. Each accepted link shows the club and the seasons they shared. The chain completes as soon as you name a teammate of the target.
- 3Match par (the shortest possible chain) for 100 points. Each extra link costs 20, each hint or wrong link costs 15, and each undo costs 10. Three wrong links end the game.
- 4One chain a day, the same for everyone: par 3 Monday to Thursday, par 4 Friday to Sunday.
FAQ
What counts as a teammate?+
Both players had first-team spells at the same club whose Wikidata start and end years overlap by at least one season boundary, for example 2006–2009 and 2008–2012. A shared single calendar year, such as one leaving in 2006 and the other joining in 2006, does not count. Youth, reserve and national teams don't count either.
How is par calculated?+
We search every teammate connection in our dataset for the shortest chain between the two players. Any valid chain counts, and after the game we show you one of the shortest ones.
What does a hint do?+
It adds a teammate who is one step closer to the target on a shortest route from where you are now. It costs 15 points.
I'm stuck at a dead end. What now?+
Use Undo to remove your last link. It costs 10 points.
Keep playing
Guess the Player
Read the career. Name the player.
Higher or Lower
Two players. One number. Who has more?
Played for Both?
Two clubs. Name a player who wore both shirts.
Passport
Follow the stamps. Name the player.
Dressing Room
Six players. One club. One year. Who wasn’t there?
Year Dial
Three teammates. When were they all there?
Mystery Club
Read the squad list. Name the club.
Sort the Stack
Five players. One stat. Put them in order.
Career Order
Put a famous career back in order.
Before & After
First here, then there. Nine moves, no repeats.
Golden Generation
Name a nation’s generation against the clock.
